EXPERIENCE

GAME AND ENTERTAINMENT PROJECTS

“BioBlox 3D and VR"  
Protein Dock Serious Game

UI Designer and artist
Goldsmiths + Imperial College London


Responsible for user interface design and game-play optimization, working with William Latham in a cross-disciplinary team of Goldsmiths programmers and scientists from Imperial College London, to develop a serious game/ tool based on protein docking.  

Framework Unity
Platform WebGL
Duration 2 months
Team
2 programmers
1 Designer/Artist


“Before The Storm”
Game designer and artist
Global Game Jam 2017


Game designer and artis, responsible for 3D assets and UI for a multi-player tower defence game based on the GGJ2017 theme challenge.

Framework Unity
Platform PC
Duration 48 hours
Team
4 programmers
1 artist/ designer


“The Feeble Path”
Game designer and lead artist
Goldsmiths Project

 Responsible for team coordination, game pitching, level design. Additionally, leading character design and animation processes in the art team. 

Framework Unreal
Platform PC
Duration 2 months
Team
3 programmers
3 artists


“Telement”
Game designer and lead artist
University Project


Responsible for art team management, game pitching, coordinating the prototyping process, level design, 3D modelling and assistant in programming tasks based on blueprints. 

Framework Unreal
Platform PC
Duration 2 months
Team
2 programmers
3 artists

SERVICE DESIGN, MARKETING AND GRAPHIC DESIGN

10.03.14 - 03.08.16 FEPASA I  Service Designer  I  Santiago, Chile
Responsible for design and lead “Service Design Workshops” with key accounts, to explore new logistic solutions.
Also responsible for annual Marketing budget (£50K), developing and coordinating different advertisement activities, community management and public relationship activities.  


04.06.14 -  02.06.16 FIA MAGAZINE I  Page layout and illustrator  I  Santiago, Chile
FIA (Agro Innovation Foundation) is a government institution focused on promoting and diffusing innovation in the agro-industry. Responsible for page layout, art direction and illustration, coordinating design printing and design team activities. 


ACADEMIC EXPERIENCE

01.03.16 -15.07.16  Lecturer at Universidad Católica de Chile. 
Design Bootcamp workshop.

Responsible of learning material design, providing guidance to student’s projects during workshop activities. 


01.10.15 -15.01.16  Lecturer at Universidad del Pacífico (UPA). Chile
Design project Management module.

Responsible of learning material design, providing guidance to student’s projects during lectures.


HONOURS AND AWARDS

2016.  Becas Chile Magister en el Extranjero CONICYT / CONYCIT Scolarship
Awarded with a government scholarship to study Computer Games Art and Design at Goldsmiths University of London.

2014.  Best Graduation Project MADA UC (MDes in Advanced Design) 

2001. 1st Place in Video Game Design Contest, UDP Temuco
Member of the game development team, representing Colegio Inglés George Chaytor in the Video Game Design Contest, organised by Universidad Diego Portales in Temuco. 

 

EDUCATION

2016 - 2017 MA in Computer Games Art
and Design

Goldsmiths University of London, UK. 

2012 - 2014  MDes in Advanced Design
Universidad Catolica, Santiago, Chile
1st Class, Maximum Distinction

2004 - 2008  BA in Graphic Design
Universidad Mayor, Temuco, Chile
1st Class, Distinction

______
CERTIFICATE

2015. Management and implementation of Global Strategy with Balanced Scorecard
Pontificia Universidad Catolica de Chile.

SKILLS

ADVANCED DESIGN SKILLS

  • Design Thinking and user centred
    research methods.
  • Marketing and product design management fundamentals. 
  • Fast prototyping methods oriented to
    Services.
  • Business models and innovation practices. 

    GRAPHIC DESIGN SKILLS

    • UI Design fundamentals.
    • Illustration (digital, analogue)
    • Photographic edition.
    • 3D modelling, sculpting and texturing.
    • Page layout and typography design
    • Web design (HTML5, CSS3)
    • Logo design

    SOFTWARE (USED IN PROJECTS)

    • Photoshop
      Photo edition and digital illustration
    • Illustrator
      Vector drawing art and UI design
    • InDesign
      Page layout and digital publishing
    • Zbrush
      Sculpting and modelling
    • Visual Studio
      Basic Scripting in C# and C++
    • Maya
      3d modelling and prototyping
    • Unity3D
      Level design, UI design
    • Unreal Engine
      Level design, UI design and Bueprint edition.